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Embody a poltergeist specialist as she frees trapped ghosts from the mortal plane and thwarts those who would seek to use restless spirits for their own diabolical, greedy and sometimes just silly devices.

The city of Lagos is filled with opportunity and even more with crime. All gather from small rural areas to the big city in search of a better life and good fortune. Rumor has it that the rich bind souls of the dead to wide eyed new comers to make the latter more successful while the former reaps the profit. Could this be true? 

After sensing a strange outer plane presence at a party, you decide to unearth the truths about this rumor yourself.

In your astral projected form, use your right hand to weave spells, hold your palm out in front of an object and pull back on the thumbstick to drag it towards you.

Push forward on the thumbstick to teleport.

Use your wits, your gut and maybe even sheer luck to win the game!

Really wanted to add subtitles but getting  gesture recognition to work took more time than I thought. I did all the voice overs so its very amateur hour, sorry!

This is my first game and I'm so happy got to finish and stick to my idea without mucking it up with 'cool new features' XD

Assets used:

All Sky -sky box asset pack-https://assetstore.unity.com/packages/2d/textures-materials/sky/allsky-free-10-s...

Create with VR unity course library

P dollar algorithm -https://github.com/DaVikingCode/PDollar-Unity

Magic Aura construction kit-https://assetstore.unity.com/packages/vfx/particles/spells/free-magic-aura-const...

Apartment Kit-https://assetstore.unity.com/packages/3d/props/apartment-kit-124055


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Click download now to get access to the following files:

Escape room.apk 59 MB

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Some changes I'll be making after the game jam, since its way past submission time:

I really can't believe I forgot to add that the trigger button has to be pressed down for gesture recognition but yeah there's that. Also I noticed it causes conflicts with using in game objects so I plan on changing the gesture recognition trigger criteria.